Hello!
My name is
Jingling ZHANG
I am a Mphil student at the Hong Kong University of Science and Technology (Guangzhou) in the Computational Media and Arts thrust. My research interests include Art, Exhibition, Digital Heritage, Human-AI collaboration and Human-Computer Interaction.
Education Background
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Hong Kong University of Science and Technology (Guangzhou)
Mphil of Computational Media and arts
(Postgraduate Studentship)
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University of York
Master of Digital Heritage Award: merit
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Guangzhou Academy of Fine Arts
Bachelor of Fine Art GPA: 3.5
Guangzhou, China
2023-current
York, UK
2021-2022
Guangzhou, China
2017-2021
Publications
VINCI 2024
Augmented Library: Toward Enriching Physical Library Experience Using HMD-Based Augmented Reality
Qianjie Wei, Jingling Zhang, Pengqi Wang, Xiaofu Jin, Mingming Fan*
The 17th International Symposium on Visual Information Communication and Interaction
ASSETS
2023
Yuru Huang#, Jingling Zhang#, Xiaofu Jin, Mingming Fan*
The 25th International ACM SIGACCESS Conference on Computers and Accessibility
Projects
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Ripples on Ruins
2024
In an era dominated by technology and capital efficiency, our encounters with nature are increasingly mediated through digital platforms—whether through short videos, video games, or travel advertisements—highlighting the growing disconnect between humanity and the natural world. This exhibition explores the intricate relationship between nature, technology, and human sensory experience in contemporary society and seeks to provoke reflection on this phenomenon. This proposal has been shortlisted for the Young Curators Program organized by ENNOVA ART MUSEUM.
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Mural Lost
2023
Based on Dunhuang culture, The Mural Lost designed a decryption adventure game that the visually impaired and ordinary people can play. The project won the second prize in the 2023 CCF Technology Hackathon for the public good.
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Virtual Preservation: A Case Study of the Guangzhou Canning Factory and the Role of 3D Virtual Models in Public Perception
2022
Master’s Degree Dissertation.
The Guangzhou Canning Factory is a typical example of Chinese contemporary industrial heritage. Established in 1956 through a collaboration between the former Soviet Union and China, it was the largest canning factory in Asia at that time. In 2008, due to its own production needs, the canning factory was relocated to the Conghua district, and the former site was abandoned. In 2009, the factory leased its old building to a company and cooperated with it to set up a creative area—the ‘HongZhuan Factory’ Art Area. However, in 2013, due to the launch of the Guangzhou City Project, the ‘HongZhuan Factory’ Art Area was placed on the demolition list. At present, part of the factory has been demolished, and the remaining demolition work is still in progress. In this context, it is difficult but essential to display and interpret the heritage site. Therefore, I choose this site as a case study and aim to achieve the following:
1. Build 3D models with different styles for the site.
2. Examine the value of using 3D models to spread knowledge about the site.
3. Investigate how the features of different kinds of virtual models affect the general perception of the site by the public.
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3D Reconstruction of the Cat Brain Neolithic Longhouse
2022
The Cat Brain Neolithic Longhouse is an early Neolithic monument. I created a 3D reconstruction of it by referring to archaeological drawings, building facades inferred by archaeologists, and related documents.
2020-2021
Undergraduate Final Year Project. The project revolves around a local Chinese oil painting in the 1980s, Portrait of a Woman, provided by Guangzhou Academy of Fine Arts. On the basis of literature and experimental studies, including cross-sectional sampling and multispectral analysis, the current status of this work was analyzed and a restoration plan was further developed and implemented.
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Art Exhibition APP
2019-2020
Based on ceramic culture, this project plan an online platform integrating exhibition, communication, creation, interaction and sales.
Experience
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Research Assistant
Accessible & Pervasive User EXperience (APEX) Group, March 2023 - August 2023
The APEX research group is at The Hong Kong University of Science and Technology (Guangzhou) within the Computational Media and Arts Thrust and The Hong Kong University of Science and Technology within the Division of Integrative Systems and Design. The group is led by Prof. Mingming Fan.
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Painting Restorer
Beijing Qunxingyuan Technology and Culture Development Co, Ltd, May 2020 - July 2020.
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Teaching Assistant
Training Center of Guangdong Museum of Art, Feb 2019- June 2019
The training center relies on the rich exhibition resources of Guangdong Art Museum to carry out teaching practice and improve the students' aesthetic taste and artistic creation ability.