Hello!
My name is
Jingling ZHANG
I am a Mphil student at the Hong Kong University of Science and Technology (Guangzhou) in the Computational Media and Arts thrust. My research interests include Art, Exhibition, Cultural Heritage, Human-AI collaboration and Human-Computer Interaction.
Education Background
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Hong Kong University of Science and Technology (Guangzhou)
Mphil of Computational Media and arts
(Postgraduate Studentship)
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University of York
Master of Digital Heritage Award: merit
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Guangzhou Academy of Fine Arts
Bachelor of Fine Art GPA: 3.5
Guangzhou, China
2023-current
York, UK
2021-2022
Guangzhou, China
2017-2021
Publications
Under Submi-ssion to CHI 25
Pick the Right Thing: How Workflows of Curators are Shaped by the Use of GenAI
First author
Under Submi-ssion to CHI 25
Under Submi-ssion to CHI 25
Exploring The Opportunity of Multi-Agent Interaction For Promoting Diverse Perspectives of Artifacts in Virtual Museum
Second author
Under Submi-ssion to CHI 25
CSCW
2024
Practices and Challenges of Online Love-seeking Among Deaf or Hard of Hearing People: A Case Study in China
Second author
Acceptance after major revision
VINCI 2024
Augmented Library: Toward Enriching Physical Library Experience Using HMD-Based Augmented Reality
Second author
The 17th International Symposium on Visual Information Communication and Interaction
ASSETS
2023
Co-first author
The 25th International ACM SIGACCESS Conference on Computers and Accessibility
Projects
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Ripples on Ruins
2024
In an era dominated by technology and capital efficiency, our encounters with nature are increasingly mediated through digital platforms—whether through short videos, video games, or travel advertisements—highlighting the growing disconnect between humanity and the natural world. This exhibition explores the intricate relationship between nature, technology, and human sensory experience in contemporary society and seeks to provoke reflection on this phenomenon. This exhibition proposal has been shortlisted for the Young Curators Program organized by ENNOVA ART MUSEUM.
VR museums offer immersive experiences, but there is limited research on their effectiveness for older adults. This project explored the challenges and preferences of older adults in VR museum visits through a user-centered workshop.
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Mural Lost
2023
Based on Dunhuang culture, The Mural Lost designed a decryption adventure game that the visually impaired and ordinary people can play. The project won the second prize in the 2023 CCF Technology Hackathon for the public good.
2022
Master’s Degree Dissertation.
The Guangzhou Canning Factory is a vital part of Chinese industrial heritage, but it faced the threat of demolition. To better preserve this cultural asset, this case study aims to:
1. Build 3D models with different styles for the site.
2. Examine the value of using 3D models to spread knowledge about the site.
3. Investigate how the features of different kinds of virtual models affect the general perception of the site by the public.
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3D Reconstruction of the Cat Brain Neolithic Longhouse
2022
The Cat Brain Neolithic Longhouse is an early Neolithic monument. I created a 3D reconstruction of it by referring to archaeological drawings, building facades inferred by archaeologists, and related documents.
2020-2021
Undergraduate Final Year Project. The project revolves around a local Chinese oil painting in the 1980s, Portrait of a Woman, provided by Guangzhou Academy of Fine Arts. On the basis of literature and experimental studies, including cross-sectional sampling and multispectral analysis, the current status of this work was analyzed and a restoration plan was further developed and implemented.
2019-2020
Based on ceramic culture, this project plan an online platform integrating exhibition, communication, creation, interaction and sales.
Experience
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Research Assistant
Accessible & Pervasive User EXperience (APEX) Group, March 2023 - August 2023
The APEX research group is at The Hong Kong University of Science and Technology (Guangzhou) within the Computational Media and Arts Thrust and The Hong Kong University of Science and Technology within the Division of Integrative Systems and Design. The group is led by Prof. Mingming Fan.
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Painting Restorer
Beijing Qunxingyuan Technology and Culture Development Co, Ltd, May 2020 - July 2020.
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Teaching Assistant
Training Center of Guangdong Museum of Art, Feb 2019- June 2019
The training center relies on the rich exhibition resources of Guangdong Art Museum to carry out teaching practice and improve the students' aesthetic taste and artistic creation ability.